Skills
- Modeling and Sculpting
- Rigging for Characters and Props
- Animation for Characters and Props
- Fluid Simulation for Water, Fire and Smoke
- Shading Look Dev
- Lighting for Environment and Characters
- Render Pipeline Management
- Compositing and Motion Design
Tools
- Maya / BiFrost / XGen / MASH
- 3dsMax / TyFlow / Forest Pack
- Substance Painter/Designer
- Adobe Creative Suite
- PhoenixFD & FumeFX
- Nuke / After Effects
- VRay & Arnold
- Pixologic Zbrush
- Deadline & AWS
Extras
- Client Direction and Collaboration
- VFX Set Direction
- Concept Development
- Project Management
- Artist Training and Support
- Client Communication
- Project Time and Cost Estimates
- Workflow and Pipeline Collaboration
- Cross-Department Collaboration and Direction
SAMHSA: Free From Meth
Roles
- Live Action Director
Notes
- 1 Day shoot, just before the country was shut down due to the 2020 pandemic
- Worked closely with the talent, Jan, a real-life survivor of methamphetamines abuse to evoke the emotions associated with addiction, captivity and relief.
The Birch
Role – R&D and Technical Director
- Modeling: Vines, Ferns, Foxgloves, Birch Monster Replacement
- Animation: Vines, Plants Growing
- Simulations: Growing Plants, Sprouting, Birch Crown, Cloth Tearing
- Match Move & Tracking: Skateboard, Man in Bed, Boy on Ground
- Light & Render: Vines, Plants, The Birch Digital Double
Notes
- Reviewed the script and provided cost estimates for VFX shots in all 13 episodes
- Worked closely with VFX Director to find efficient methods of repurposing work from shot to shot
- Developed the rigs and approach for all moving vines
- Developed a growing ‘language’ for plants in backyard with flashlight scene
Tools
- Autodesk 3dsMax, Grow FX, Vray, Zbrush, SynthEyes, Nuke
Bogs Boots
Roles
- Modeling: Boots, Clampers, Steps and Stamper
- Rigging: Clampers, Stamper, Stairs
- Simulations: Cloth Sim on Boots
- Light & Render: Stretch and Stairs Scene
Tools
- Autodesk Maya, nCloth, Vray
Honda Utility
Roles
- Modeling: Lake Scene, Trees, Mountains, Foliage, Lake, Props
- Simulations: Camp Fire, Rock Slide
- Light & Render: Lake Scene and Car Interior
Notes
- The first in a series of ads with Honda the spot aimed to achieve a tilt shift effect
- I worked with the director to develop the look during our bid process and pitched the initial renderings
Tools
- Autodesk 3dsMax, Forest Pack , Vray, Fume FX, Nuke
TFO ID Reel
Roles
- Art Direction
- Modeling, Rigging, Animation, Shading, Lighting
Notes
- 6 Themed Network ID’s for the TFO Brand
- Worked closely with client creative to flesh out concepts and further develop the brand look.
Tools
- Autodesk 3dsMax, Phoenix FD, Vray
Honda: Safe Adventure
Roles
- Art Direction
- Lighting, Camera Animation, Set Design