Slide
Skills
  • Modeling and Sculpting
  • Rigging for Characters and Props
  • Animation for Characters and Props
  • Fluid Simulation for Water, Fire and Smoke
  • Shading Look Dev
  • Lighting for Environment and Characters
  • Render Pipeline Management
  • Compositing and Motion Design
Tools
  • Maya / BiFrost / XGen / MASH
  • 3dsMax / TyFlow / Forest Pack
  • Substance Painter/Designer
  • Adobe Creative Suite
  • PhoenixFD & FumeFX
  • Nuke / After Effects
  • VRay & Arnold
  • Pixologic Zbrush
  • Deadline & AWS
Extras
  • Client Direction and Collaboration
  • VFX Set Direction
  • Concept Development
  • Project Management
  • Artist Training and Support
  • Client Communication
  • Project Time and Cost Estimates
  • Workflow and Pipeline Collaboration
  • Cross-Department Collaboration and Direction

SAMHSA: Free From Meth

Roles
  • Live Action Director
Notes
  • 1 Day shoot, just before the country was shut down due to the 2020 pandemic
  • Worked closely with the talent, Jan, a real-life survivor of methamphetamines abuse to evoke the emotions associated with addiction, captivity and relief.

The Birch

Role – R&D and Technical Director
  • Modeling: Vines, Ferns, Foxgloves, Birch Monster Replacement
  • Animation: Vines, Plants Growing
  • Simulations: Growing Plants, Sprouting, Birch Crown, Cloth Tearing
  • Match Move & Tracking: Skateboard, Man in Bed, Boy on Ground
  • Light & Render: Vines, Plants, The Birch Digital Double
Notes
  • Reviewed the script and provided cost estimates for VFX shots in all 13 episodes
  • Worked closely with VFX Director to find efficient methods of repurposing work from shot to shot
  • Developed the rigs and approach for all moving vines
  • Developed a growing ‘language’ for plants in backyard with flashlight scene
Tools
  • Autodesk 3dsMax, Grow FX, Vray, Zbrush, SynthEyes, Nuke

Bogs Boots

Roles
  • Modeling: Boots, Clampers, Steps and Stamper
  • Rigging: Clampers, Stamper, Stairs
  • Simulations: Cloth Sim on Boots
  • Light & Render: Stretch and Stairs Scene
Tools
  • Autodesk Maya, nCloth, Vray

Honda Utility

Roles
  • Modeling: Lake Scene, Trees, Mountains, Foliage, Lake, Props
  • Simulations: Camp Fire, Rock Slide
  • Light & Render: Lake Scene and Car Interior
Notes
  • The first in a series of ads with Honda the spot aimed to achieve a tilt shift effect
  • I worked with the director to develop the look during our bid process and pitched the initial renderings
Tools
  • Autodesk 3dsMax, Forest Pack , Vray, Fume FX, Nuke

TFO ID Reel

Roles
  • Art Direction
  • Modeling, Rigging, Animation, Shading, Lighting
Notes
  • 6 Themed Network ID’s for the TFO Brand
  • Worked closely with client creative to flesh out concepts and further develop the brand look.
Tools
  • Autodesk 3dsMax, Phoenix FD, Vray

Honda: Safe Adventure

Roles
  • Art Direction
  • Lighting, Camera, Set Design